UnregisterResolutionChangedCallback(Action<GameWindow, ResolutionChangedEventArgs>)
Unregisters a callback so it is no longer invoked when the window's resolution changes.
Read time 1 minuteLast updated 11 days ago
Definition
- Type: Method
- Namespace: UnityEngine.Windowing
- Assembly: UnityEngine.WindowingModule
public bool UnregisterResolutionChangedCallback(Action<GameWindow, ResolutionChangedEventArgs> callback)
Parameters
The callback to remove.
Returns
Type | Description |
|---|---|
| bool | True if the callback is successfully removed, false otherwise. |
Examples
using UnityEngine;using UnityEngine.Windowing;public class WindowingTest : MonoBehaviour{ GameWindow mainWindow; private void Awake() { mainWindow = GameWindow.Main; } private void OnEnable() { // Register the callback mainWindow.RegisterResolutionChangedCallback(WindowResizeCallback); } private void OnDisable() { // Unregister the callback mainWindow.UnregisterResolutionChangedCallback(WindowResizeCallback); } private void WindowResizeCallback(GameWindow window, ResolutionChangedEventArgs args) { Debug.Log($"Main window resized to: {args.Width}x{args.Height}"); }}