IsValid()
Returns true if this window is valid and not destroyed.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Method
- Namespace: UnityEngine.Windowing
- Assembly: UnityEngine.WindowingModule
public bool IsValid()
Returns
Type | Description |
|---|---|
| bool | True if this window is valid and not destroyed. |
Examples
using UnityEngine;using UnityEngine.Windowing;public class IsWindowValidExample : MonoBehaviour{ void Start() { var window = GameWindow.Main; bool valid = window.IsValid(); Debug.Log($"Is window valid: {valid}"); }}