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Unity Engine


PositionChangedThisFrame()

Checks if the window's position changed during the current frame.
Read time 1 minuteLast updated 12 days ago

Definition

public bool PositionChangedThisFrame()

Returns

Type

Description

boolTrue if the position changed in the current frame, false otherwise.

Remarks

Use this in MonoBehaviour.Update(), MonoBehaviour.FixedUpdate(), or MonoBehaviour.LateUpdate() to check if the window's position changed during the current frame.

Examples

using UnityEngine;using UnityEngine.Windowing;public class WindowingTest : MonoBehaviour{ GameWindow mainWindow; private void Awake() { mainWindow = GameWindow.Main; } private void Update() { if (mainWindow.PositionChangedThisFrame()) { Debug.Log("Main window position changed: " + mainWindow.GetPosition()); } }}