UnregisterPositionChangedCallback(Action<GameWindow, PositionChangedEventArgs>)
Unregisters a callback so it is no longer invoked when the window's position changes.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Method
- Namespace: UnityEngine.Windowing
- Assembly: UnityEngine.WindowingModule
public bool UnregisterPositionChangedCallback(Action<GameWindow, PositionChangedEventArgs> callback)
Parameters
The callback to remove.
Returns
Type | Description |
|---|---|
| bool | True if the callback is successfully removed, false otherwise. |
Examples
using UnityEngine;using UnityEngine.Windowing;public class WindowingTest : MonoBehaviour{ GameWindow mainWindow; private void Awake() { mainWindow = GameWindow.Main; } private void OnEnable() { // Register the callback mainWindow.RegisterPositionChangedCallback(WindowMovedCallback); } private void OnDisable() { // Unregister the callback mainWindow.UnregisterPositionChangedCallback(WindowMovedCallback); } private void WindowMovedCallback(GameWindow window, PositionChangedEventArgs args) { Debug.Log($"Main window moved to: {args.Position.x}, {args.Position.y}"); Debug.Log($"Current display of main window: {args.DisplayInfo.name}"); }}