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Unity Engine


Unity Engine


ShownThisFrame()

Checks if the window was shown during the current frame.
Read time 1 minuteLast updated a month ago

Definition

public bool ShownThisFrame()

Returns

Type

Description

boolTrue if the window was shown in the current frame, false otherwise.

Remarks

Use this in MonoBehaviour.Update(), MonoBehaviour.FixedUpdate(), or MonoBehaviour.LateUpdate() to check if the window was shown during the current frame. Use GameWindow.HiddenThisFrame to detect the window being hidden.

Examples

using UnityEngine;using UnityEngine.Windowing;public class WindowingTest : MonoBehaviour{ GameWindow mainWindow; private void Awake() { mainWindow = GameWindow.Main; } private void Update() { if (mainWindow.ShownThisFrame()) { Debug.Log("Main window was shown."); } }}