IsFocused()
Checks if the window has input focus.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Method
- Namespace: UnityEngine.Windowing
- Assembly: UnityEngine.WindowingModule
public bool IsFocused()
Returns
Type | Description |
|---|---|
| bool | True if the window has input focus, false otherwise. |
Remarks
Only one window can have input focus at a time. The window with input focus receives keyboard input.
Examples
using UnityEngine;using UnityEngine.Windowing;public class IsWindowFocusedExample : MonoBehaviour{ void Start() { var window = GameWindow.Main; bool focused = window.IsFocused(); Debug.Log($"Is window focused: {focused}"); }}