SetFullScreenMode(FullScreenMode)
Sets the full-screen mode of the window.
Read time 1 minuteLast updated 11 days ago
Definition
- Type: Method
- Namespace: UnityEngine.Windowing
- Assembly: UnityEngine.WindowingModule
public AsyncOperation SetFullScreenMode(FullScreenMode fullScreenMode)
Parameters
The new FullScreenMode for the window.
Returns
Type | Description |
|---|---|
| AsyncOperation | An AsyncOperation that represents the asynchronous operation. |
Remarks
The window keeps its current resolution, so only the mode changes. A window that becomes full-screen fills the display it is on. Use GameWindow.GetFullScreenMode to query the current value, or GameWindow.SetResolution to change the resolution and the mode together.
Examples
using UnityEngine;using UnityEngine.Windowing;public class SetFullScreenModeExample : MonoBehaviour{ void Start() { var window = GameWindow.Main; var op = window.SetFullScreenMode(FullScreenMode.FullScreenWindow); op.completed += (AsyncOperation o) => { // Triggers when the full-screen mode change is complete Debug.Log($"Full-screen mode set to: {window.GetFullScreenMode()}"); }; }}