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implicit operator Vector3Int

Converts an int3 to Vector3Int.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Operator
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule

implicit operator Vector3Int(Vector3In)

Converts an int3 to Vector3Int.
public static implicit operator Vector3Int(int3 v)

Parameters

int3 to convert.

Returns

Type

Description

Vector3IntThe converted Vector3Int result.

implicit operator int3(int)

Converts a Vector3Int to int3.
public static implicit operator int3(Vector3Int v)

Parameters

Vector3Int to convert.

Returns

Type

Description

int3The converted int3 result.

implicit operator Vector3(Vector)

Converts a Vector3Int to a Vector3.
public static implicit operator Vector3(Vector3Int v)

Parameters

The Vector3Int to be converted to a Vector3.

Returns

Type

Description

Vector3The converted Vector3 result.

Remarks

An implicit conversion operator that converts an input Vector3Int value to a Vector3. The int components of the input are implicitly converted to floats when creating the result.

Examples

// Attach this script to a GameObject.using UnityEngine;public class Example : MonoBehaviour{ void Start() { Vector3Int a = new Vector3Int(4,5,6); Debug.Log("Input Vector3Int is: " + a.ToString()); Vector3 result = a; Debug.Log("Result Vector3 is: " + result.ToString()); }}