operator *
Multiplies a vector by a number.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Operator
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
operator *(Vector3, float)
Multiplies a vector by a number.
public static Vector3 operator *(Vector3 a, float d)
Parameters
Returns
Type | Description |
|---|---|
| Vector3 |
Remarks
Multiplies each component of by a number .
adExamples
// make the vector twice longer: prints (2.0,4.0,6.0)using UnityEngine;using System.Collections;public class ExampleClass : MonoBehaviour{ void Example() { print(new Vector3(1.0f, 2.0f, 3.0f) * 2.0f); }}
operator *(float, Vector3)
Multiplies a vector by a number.
public static Vector3 operator *(float d, Vector3 a)
Parameters
Returns
Type | Description |
|---|---|
| Vector3 |
Remarks
Multiplies each component of by a number .
adExamples
// make the vector twice longer: prints (2.0f, 4.0f, 6.0f)using UnityEngine;using System.Collections;public class ExampleClass : MonoBehaviour{ void Example() { print(2.0f * new Vector3(1.0f, 2.0f, 3.0f)); }}