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Unity Engine


this[]

Access the x, y, z components using [0], [1], [2] respectively.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule

this[int]

public float this[int index] { readonly get; set; }

Parameters

index

Returns

Type

Description

float

Examples

using UnityEngine;using System.Collections;public class ExampleClass : MonoBehaviour{ public Vector3 p; void Example() { // set p.y as 5.0f p[1] = 5.0f; }}