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Unity Engine


Label

Provides an Element displaying text. For more information, refer to UXML element Label.
Read time 9 minutesLast updated 3 days ago

Definition

[UxmlElement(libraryPath = "Controls")][Icon("UIToolkit/Icons/Label.png")]public class Label : TextElement, IEventHandler, IResolvedStyle, ITransform, ITransitionAnimations, IVisualElementScheduler, ICustomStyle, IBindable, INotifyValueChanged<string>, ITextEdition, ITextElementExperimentalFeatures, IExperimentalFeatures, ITextSelection

Static Fields

Value

Description

ussClassNameUSS class name of elements of this type.

Constructors

Constructor

Description

Label()Constructs a Label with no initial text.
Label(System.String)Constructs a Label displaying the specified text.

Inheritance

Inherited Members