EnsureTextCapacity(int)
Pre-allocates the internal text buffer so that subsequent TextElement.SetText (and related) calls of up to capacity UTF-16 code units do not allocate.
Read time 1 minuteLast updated 11 days ago
Definition
- Type: Method
- Namespace: UnityEngine.UIElements
- Assembly: UnityEngine.UIElementsModule
public void EnsureTextCapacity(int capacity)
Parameters
The minimum buffer capacity, in UTF-16 code units.
Remarks
The buffer grows automatically on demand using a doubling strategy, so this method is never required for correctness. Use it only to pay the allocation cost up front.