Vector4Field
A Vector4 field. For more information, refer to UXML element Vector4Field.
Read time 9 minutesLast updated 2 days ago
Definition
- Type: Class
- Namespace: UnityEngine.UIElements
- Assembly: UnityEngine.UIElementsModule
- Inherits from: BaseCompositeField<Vector4, FloatField, float>
- Implements: IEventHandler, IResolvedStyle, ITransform, ITransitionAnimations, IExperimentalFeatures, IVisualElementScheduler, ICustomStyle, IBindable, IMixedValueSupport, INotifyValueChanged<Vector4>
[Icon("UIToolkit/Icons/Vector4Field.png")][UxmlElement(libraryPath = "Numeric Fields")]public class Vector4Field : BaseCompositeField<Vector4, FloatField, float>, IEventHandler, IResolvedStyle, ITransform, ITransitionAnimations, IExperimentalFeatures, IVisualElementScheduler, ICustomStyle, IBindable, IMixedValueSupport, INotifyValueChanged<Vector4>
Static Fields
Value | Description |
|---|---|
| inputUssClassName | USS class name of input elements in elements of this type. |
| labelUssClassName | USS class name of labels in elements of this type. |
| ussClassName | USS class name of elements of this type. |
Constructors
Constructor | Description |
|---|---|
| Vector4Field() | Initializes and returns an instance of Vector4Field. |
| Vector4Field(System.String) | Initializes and returns an instance of Vector4Field. |