visible
Indicates whether or not this element should be rendered.
Read time 1 minuteLast updated 7 days ago
Definition
- Type: Property
- Namespace: UnityEngine.UIElements
- Assembly: UnityEngine.UIElementsModule
public bool visible { get; set; }
Remarks
The value of this property reflects the value of _visibility for this element. The value is true for Visibility.Visible and false for Visibility.Hidden. Writing to this property writes to _visibility.
Invisible elements are ignored by pointer events and by IPanel.Pick.
Additional Resources: _resolvedStyle, _style