GUIDField
Makes a field for editing an GUID.
Read time 10 minutesLast updated 8 days ago
Definition
- Type: Class
- Namespace: UnityEngine.UIElements
- Assembly: UnityEngine.UIElementsModule
- Inherits from: TextInputBaseField<GUID>
- Implements: IEventHandler, IResolvedStyle, ITransform, ITransitionAnimations, IExperimentalFeatures, IVisualElementScheduler, ICustomStyle, IBindable, IMixedValueSupport, INotifyValueChanged<GUID>
[UxmlElement]public class GUIDField : TextInputBaseField<GUID>, IEventHandler, IResolvedStyle, ITransform, ITransitionAnimations, IExperimentalFeatures, IVisualElementScheduler, ICustomStyle, IBindable, IMixedValueSupport, INotifyValueChanged<GUID>
Static Fields
Value | Description |
|---|---|
| inputUssClassName | USS class name of input elements in elements of this type. |
| labelUssClassName | USS class name of labels in elements of this type. |
| ussClassName | USS class name of elements of this type. |
Constructors
Constructor | Description |
|---|---|
| GUIDField() | Initializes and returns an instance of GUIDField. |
| GUIDField(System.Int32) | Initializes and returns an instance of GUIDField. |
| GUIDField(System.String,System.Int32) | Initializes and returns an instance of GUIDField. |
Inheritance
Inherited Members
- TextInputBaseField<GUID>.UpdateMixedValueContent()