RemoveMeshModifier(MeshModificationCallback)
Removes a previously-registered modifier. The registration is identified by delegate equality; pass the same callback reference that was registered. No-op if the callback is not registered. If the callback was registered more than once, only the first matching registration is removed.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Method
- Namespace: UnityEngine.UIElements
- Assembly: UnityEngine.UIElementsModule
public void RemoveMeshModifier(MeshModificationCallback callback)
Parameters
The callback reference passed to VisualElement.AddMeshModifier.