PointerCaptureEvent
Event sent when a pointer is captured by a VisualElement.
Read time 2 minutesLast updated 2 days ago
Definition
- Type: Class
- Namespace: UnityEngine.UIElements
- Assembly: UnityEngine.UIElementsModule
- Inherits from: PointerCaptureEventBase<PointerCaptureEvent>
- Implements: IDisposable, IPointerCaptureEvent
public class PointerCaptureEvent : PointerCaptureEventBase<PointerCaptureEvent>, IDisposable, IPointerCaptureEvent
Remarks
When a pointer is captured by a VisualElement, all pointer events are sent to that VisualElement until the pointer is released.