hasActivePseudoState
Returns true if this element matches the:active pseudo-class.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Property
- Namespace: UnityEngine.UIElements
- Assembly: UnityEngine.UIElementsModule
public bool hasActivePseudoState { get; }
Remarks
For an example of how to use this property, refer to Check pseudo-state of a control.