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Unity Engine


position

The X and Y position of the rectangle.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public Vector2 position { readonly get; set; }

Remarks

This is the same as Rect.min, except that setting it will move the rectangle rather than resize it.

Examples

using UnityEngine;// Show Rect, the position selected randomly.public class RectExample : MonoBehaviour{ private Rect rect; void Start() { rect = new Rect(600 * Random.value, 450 * Random.value, 200, 150); } void Update() { if (Input.GetKeyDown("space")) { rect.position = new Vector2(600 * Random.value, 450 * Random.value); } } // display a rectangle void OnGUI() { GUI.Box(rect, ""); }}