operator ==(Quaternion, Quaternion)
Are two quaternions equal to each other?
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Operator
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public static bool operator ==(Quaternion lhs, Quaternion rhs)
Parameters
Returns
Type | Description |
|---|---|
| bool |
Remarks
This function tests whether dot product of two quaternions is close to 1.0.
Note that because quaternions can represent rotations that are up to two full revolutions (720 degrees), this comparison can return even if resulting rotations look the same.
false