operator ==(PropertyName, PropertyName)
Determines whether two specified PropertyName have the same string value. Because two PropertyNames initialized with the same string value always have the same name index, we can simply perform a comparison of two ints to find out if the string value equals.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Operator
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public static bool operator ==(PropertyName lhs, PropertyName rhs)
Parameters
Returns
Type | Description |
|---|---|
| bool |