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Unity Engine


operator ==(Pose, Pose)

Returns true if two poses are equal.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Operator
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public static bool operator ==(Pose a, Pose b)

Parameters

Returns

Type

Description

bool

Remarks

The equals operator returns true if two Poses are equivalent. Equivalent in this sense is determined by calling into the Equal operators of the internal Quaternion and Vector members of the pose. If both Quaternion and Vector members are deemed equal, then the two poses are equivalent.