Set3Points
Sets a plane using three points that lie within it. The points go around clockwise as you look down on the top surface of the plane.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
Set3Points(Vector3, Vector3, Vector3)
Sets a plane using three points that lie within it. The points go around clockwise as you look down on the top surface of the plane.
public void Set3Points(Vector3 a, Vector3 b, Vector3 c)
Parameters
Remarks
Additional Resources: Plane.SetNormalAndPosition.
Set3Points(Vector3, Vector3, Vector3)
Sets a plane using three points that lie within it. The points go around clockwise as you look down on the top surface of the plane.
public void Set3Points(in Vector3 a, in Vector3 b, in Vector3 c)
Parameters
Remarks
Additional Resources: Plane.SetNormalAndPosition.