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Unity Engine


humanName

The name of the Mecanim human bone to which the bone from the model is mapped.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.AnimationModule
public string humanName { get; set; }

Remarks

To get a list of all available human bones, use HumanTrait.BoneName.