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Unity Engine


bodyAngularVelocity

Angular velocity of the first Rigidbody or the ArticulationBody in the pair at the moment of collision.
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Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.PhysicsModule
public Vector3 bodyAngularVelocity { get; }

Remarks

Returns _zero if no Rigidbody or ArticulationBody is attached to the first shape in the pair.