r
Red component of the color.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Field
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public float r
Remarks
The value ranges from 0 to 1.
Examples
//Attach this script to a GameObject with a Renderer attached to it//Use the sliders in Play Mode to change the Color of the GameObject's Materialusing UnityEngine;public class Example : MonoBehaviour{ Renderer m_Renderer; //Set the Color to white to start off public Color color = Color.white; void Start() { //Fetch the Renderer of the GameObject m_Renderer = GetComponent<Renderer>(); } private void OnGUI() { //Sliders for the red, green and blue components of the Color color.r = GUI.HorizontalSlider(new Rect(0, 00, 100, 30), color.r, 0, 1); color.g = GUI.HorizontalSlider(new Rect(0, 40, 100, 30), color.g, 0, 1); color.b = GUI.HorizontalSlider(new Rect(0, 80, 100, 30), color.b, 0, 1); //Set the Color of the GameObject's Material to the new Color m_Renderer.material.color = color; }}