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Unity Engine


renderingLayerMask

A mask that you can access in HLSL with unity_RenderingLayer built-in shader uniform.
Read time 1 minuteLast updated 5 days ago

Definition

public uint renderingLayerMask { readonly get; set; }

Examples

uniform float4 unity_RenderingLayer;// HLSL usage example:uint renderingLayerMask = asuint(unity_RenderingLayer.x);