frontTriangleCounterClockwise
Whether to flip the way triangles face in this ray tracing instance.
Read time 1 minuteLast updated 11 days ago
Definition
- Type: Property
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
public bool frontTriangleCounterClockwise { readonly get; set; }
Remarks
If True, front-facing triangles become back-facing, and vice versa.