accelerationStructureBuildFlagsOverride
Whether to override the build flags specified when creating a RayTracingAccelerationStructure.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Property
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
public bool accelerationStructureBuildFlagsOverride { readonly get; set; }
Remarks
If you set this value to , Unity uses RayTracingGeometryInstanceConfig.accelerationStructureBuildFlags when it builds the acceleration structure for the geometry referenced by this ray tracing instance.
true