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Unity Engine


SubPassDescriptor

Structure discribing a single native subpass.
Read time 1 minuteLast updated 4 days ago

Definition

public struct SubPassDescriptor

Fields

Value

Description

colorOutputsArray of attachment indices to be used as the color render targets in this sub pass. These are specificed as indices into the attachment array passed to CommandBuffer.BeginRenderPass.
flagsFlags controlling specific reading behaviour of depth and stencil attachments.
inputsArray of attachment indices to be used as input attachments in this sub pass. These are specificed as indices into the attachment array passed to CommandBuffer.BeginRenderPass.