SubPassDescriptor
Structure discribing a single native subpass.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Struct
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
public struct SubPassDescriptor
Fields
Value | Description |
|---|---|
| colorOutputs | Array of attachment indices to be used as the color render targets in this sub pass. These are specificed as indices into the attachment array passed to CommandBuffer.BeginRenderPass. |
| flags | Flags controlling specific reading behaviour of depth and stencil attachments. |
| inputs | Array of attachment indices to be used as input attachments in this sub pass. These are specificed as indices into the attachment array passed to CommandBuffer.BeginRenderPass. |