enableTriangleCulling
Whether front/back face culling for this ray tracing instance is enabled.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Property
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
public bool enableTriangleCulling { readonly get; set; }
Remarks
The culling takes place when the GPU performs a ray-triangle intersection test.