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Unity Engine


CreateVisualElement()

CreateVisualElement is called when a Viewpoint is selected in the Cameras Overlay.
Read time 1 minuteLast updated 5 days ago

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public virtual VisualElement CreateVisualElement()

Returns

Type

Description

VisualElementThe VisualElement to attach to the Cameras Overlay when the associated camera is active.

Remarks

Viewpoint sends visual information directly on to the Cameras overlay. Provide a reference of an instance of VisualElement and it attaches underneath the Cameras overlay toolbar when a Camera is being looked through.