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Unity Engine


SetSiblingIndex(Transform, int, string)

Sets the sibling index of transform and records an undo operation.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public static void SetSiblingIndex(Transform transform, int siblingIndex, string name)

Parameters

transform

Transform that will have its sibling index changed.

siblingIndex

New sibling index.

name

Undo operation name.