rectBlueprintMode
Is the rect handle in blueprint mode?
Read time 1 minuteLast updated 7 days ago
Definition
- Type: Property
- Namespace: UnityEditor
- Assembly: UnityEditor
public static bool rectBlueprintMode { get; set; }
Remarks
In blueprint mode the rect handle for RectTransforms ignored local rotation and scale. This can make it easier to work with layouts for RectTransforms.