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Unity Engine


rectBlueprintMode

Is the rect handle in blueprint mode?
Read time 1 minuteLast updated 7 days ago

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public static bool rectBlueprintMode { get; set; }

Remarks

In blueprint mode the rect handle for RectTransforms ignored local rotation and scale. This can make it easier to work with layouts for RectTransforms.