mipMapsPreserveCoverage
Enables or disables coverage-preserving alpha mipmapping.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Property
- Namespace: UnityEditor
- Assembly: UnityEditor
public bool mipMapsPreserveCoverage { get; set; }
Remarks
Enable this to rescale the alpha values of computed mipmaps so coverage is preserved. This means a higher percentage of pixels passes the alpha test and lower mipmap levels do not become more transparent. This is disabled by default (set to false).