ReflectionProbeStatic
Include this GameObject when when precomputing data for Reflection Probes whose Type property is set to Baked.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Field
- Namespace: UnityEditor
- Assembly: UnityEditor
ReflectionProbeStatic = 64
Remarks
For more information, see the documentation on [[wiki:ReflectionProbes|Reflection Probes].
using UnityEngine;using UnityEditor;public class StaticEditorFlagsExample{ [MenuItem("Examples/Create GameObject and set Static Editor Flags")] static void CreateGameObjectAndSetStaticEditorFlags() { // Create a GameObject var go = new GameObject("Example"); // Set the GameObject's StaticEditorFlags var flags = StaticEditorFlags.ReflectionProbeStatic; GameObjectUtility.SetStaticEditorFlags(go, flags); }}
Additional Resources: GameObjectUtility.SetStaticEditorFlags, GameObject.isStatic