Documentation

Unity Engine

Unity Engine

SetNonModifiableTextures(string[], Texture[])

Sets the non-modifiable textures for each texture material property.
Read time 1 minuteLast updated 2 months ago

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public void SetNonModifiableTextures(string[] name, Texture[] textures)

Parameters


textures