ShaderData.TextureBindingInfo
Provides resource layout information about a texture binding.
Read time 1 minuteLast updated 5 days ago
Definition
- Type: Struct
- Namespace: UnityEditor
- Assembly: UnityEditor
public struct ShaderData.TextureBindingInfo
Properties
Property | Description |
|---|---|
| ArraySize | The number of elements in this texture binding. If the value is greater than 1, the texture binding is an array. (Read Only) |
| Dim | The texture binding's type (Read Only). |
| Index | The index of the texture binding (Read Only). Depending on the platform, this value represents different things. |
| Multisampled | Indicates if the texture is multisampled (Read Only). |
| Name | The name of the texture binding (Read Only). |
| SamplerIndex | The index of the sampler for this texture binding (Read Only). Depending on the platform, this value represents different things. |