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Unity Engine


ShaderData.TextureBindingInfo

Provides resource layout information about a texture binding.
Read time 1 minuteLast updated 5 days ago

Definition

  • Type: Struct
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public struct ShaderData.TextureBindingInfo

Properties

Property

Description

ArraySizeThe number of elements in this texture binding. If the value is greater than 1, the texture binding is an array. (Read Only)
DimThe texture binding's type (Read Only).
IndexThe index of the texture binding (Read Only). Depending on the platform, this value represents different things.
MultisampledIndicates if the texture is multisampled (Read Only).
NameThe name of the texture binding (Read Only).
SamplerIndexThe index of the sampler for this texture binding (Read Only). Depending on the platform, this value represents different things.