ShaderData.Pass
This class describes a pass of a subshader.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Class
- Namespace: UnityEditor
- Assembly: UnityEditor
public class ShaderData.Pass
Properties
Property | Description |
|---|---|
| IsGrabPass | Indicates whether this Pass results from a GrabPass command. |
| Name | The name of this pass (may be empty). |
| SourceCode | The source code for this pass. |
Methods
Method | Description |
|---|---|
| CompileVariant | Compiles a shader variant for this shader pass and returns its bytecode and resource layout. |
| FindTagValue | Searches for the tag specified by tagName on this SubShader and returns the value of the tag. |
| HasShaderStage | Checks whether this pass includes a shader stage. |
| PreprocessVariant | Preprocesses a shader variant for this shader pass and returns the preprocessed code. |