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Unity Engine


DisplayWizard

Creates a wizard.
Read time 2 minutesLast updated 5 days ago

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor

DisplayWizard<T>(string)

Creates a wizard.
public static T DisplayWizard<T>(string title) where T : ScriptableWizard

Parameters

title

The title shown at the top of the wizard window.

Returns

Type

Description

TThe wizard.

Remarks

When the user hits the Create button OnWizardCreate function will be called. DisplayWizard will only show one wizard for every wizard class.
ScriptableWizardDisplayWizard (DisplayWizard)
Simple Wizard window that copies a GameObject several times.

Examples

// Simple Wizard that clones an object.using UnityEngine;using UnityEditor;using System.Collections;public class ScriptableWizardDisplayWizard : ScriptableWizard{ public GameObject objectToCopy = null; public int numberOfCopies = 2; [MenuItem("Example/Show DisplayWizard usage")] static void CreateWindow() { // Creates the wizard for display ScriptableWizard.DisplayWizard("Copy an object.", typeof(ScriptableWizardDisplayWizard), "Copy!"); } void OnWizardUpdate() { helpString = "Clones an object a number of times"; if (!objectToCopy) { errorString = "Please assign an object"; isValid = false; } else { errorString = ""; isValid = true; } } void OnWizardCreate() { for (int i = 0; i < numberOfCopies; i++) Instantiate(objectToCopy, Vector3.zero, Quaternion.identity); }}

DisplayWizard<T>(string, string)

Creates a wizard.
public static T DisplayWizard<T>(string title, string createButtonName) where T : ScriptableWizard

Parameters

title

The title shown at the top of the wizard window.

createButtonName

The text shown on the create button.

Returns

Type

Description

TThe wizard.

Remarks

When the user hits the Create button OnWizardCreate function will be called. DisplayWizard will only show one wizard for every wizard class.

DisplayWizard<T>(string, string, string)

Creates a wizard.
public static T DisplayWizard<T>(string title, string createButtonName, string otherButtonName) where T : ScriptableWizard

Parameters

title

The title shown at the top of the wizard window.

createButtonName

The text shown on the create button.

otherButtonName

The text shown on the optional other button. Leave this parameter out to leave the button out.

Returns

Type

Description

TThe wizard.

Remarks

When the user hits the Create button OnWizardCreate function will be called. DisplayWizard will only show one wizard for every wizard class.

DisplayWizard(string, Type, string, string)

Creates a wizard.
public static ScriptableWizard DisplayWizard(string title, Type klass, string createButtonName, string otherButtonName)

Parameters

title

The title shown at the top of the wizard window.

klass

The class implementing the wizard. It has to derive from ScriptableWizard.

createButtonName

The text shown on the create button.

otherButtonName

The text shown on the optional other button. Leave this parameter out to leave the button out.

Returns

Type

Description

ScriptableWizardThe wizard.

Remarks

When the user hits the Create button OnWizardCreate function will be called. DisplayWizard will only show one wizard for every wizard class.