centerOfMassUseScreenSize
Whether or not the center of mass visualization should be constant screen space size.
Read time 1 minuteLast updated 5 days ago
Definition
- Type: Property
- Namespace: UnityEditor
- Assembly: UnityEditor
public static bool centerOfMassUseScreenSize { get; set; }
Remarks
If you set the property to false, Unity draws the center of mass visualization in world space. If you set the property to true, Unity draws the center of mass visualization in constant sceen space.