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Unity Engine


ChangeGameObjectOrComponentProperties

A change of this type indicates that a property of a GameObject or Component has changed. This happens for example when Undo.RecordObject is used with an instance of a Component.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Field
  • Namespace: UnityEditor
  • Assembly: UnityEditor
ChangeGameObjectOrComponentProperties = 6