BasedOnModelNameAndMaterialName
Use material names in the form \<modelFileName\>-\<materialName\>.mat.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Field
- Namespace: UnityEditor
- Assembly: UnityEditor
BasedOnModelNameAndMaterialName = 2
Remarks
Material names will be accepted in the form \<modelFileName\>-\<materialName\>.mat when searching for existing materials or creating new ones.
Additional Resources: ModelImporter.materialName.