GetDefaultReflectionCubemap()
Gets the default reflection cubemap stored in a LightingDataAsset.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor
public Texture GetDefaultReflectionCubemap()
Returns
Type | Description |
|---|---|
| Texture | The default reflection cubemap. |