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Unity Engine


SetGizmoEnabled(Type, bool, bool)

Enable or disable gizmo rendering in the Scene View for a component type. Gizmos are the simple lines and guides drawn by component editors. For example, the Camera frustum guidelines are gizmos.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public static void SetGizmoEnabled(Type type, bool enabled, bool addToRecentlyChanged = true)

Parameters

type

The component type to render or hide gizmos.

enabled

Set true to render gizmos in the Scene View, false to hide.

addToRecentlyChanged

Set true to append this component to the "Recently Changed" list in the Annotation Window.

Remarks

Type must be assignable to UnityEngine.Component.