Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


GetBuildLocation(BuildTarget)

Returns the location used for the last saved build.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public static string GetBuildLocation(BuildTarget target)

Parameters

Returns

Type

Description

string

Remarks

The location is updated when you select Build in the Build Profiles window and choose a build location using the UI, or call
EditorUserBuildSettings.SetBuildLocation
.