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Unity Engine


delayCall

Delegate which is called once after all inspectors update.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Field
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public static EditorApplication.CallbackFunction delayCall

Remarks

Add functions to this delegate in order to delay their execution until after inspectors have updated. Each function is only executed once after it is added.