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Unity Engine


cuttingGameObjects

Event triggered before the selected GameObjects are cut to the clipboard.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Event
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public static event Action<GameObject[]> cuttingGameObjects

Remarks

Occurs after the selected GameObjects have been optionally filtered through canCutGameObject.