Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


forceToMono

Force audioclips to mono sound type, so all audio plays through a single channel.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public bool forceToMono { get; set; }

Examples

using UnityEngine;using UnityEditor;public class Example : AssetPostprocessor{ void OnPreprocessAudio() { AudioImporter audioImporter = assetImporter as AudioImporter; if (assetPath.Contains("mono")) { audioImporter = assetImporter as AudioImporter; audioImporter.forceToMono = true; } }}