Eddy for Nuke
3.0.0-beta.2+3.6796a16
Table of Contents
Introduction
Changelog
Getting Started
Online Resources
User Guide
Channels (fields)
Simulation
Rendering
Visualization
Node Reference
Expressions
EddyScript
Multiple GPU Support
Upgrading from Eddy 2
Known Issues and Limitations
The Eddy API
Legal notices
Eddy for Nuke
Docs
»
User Guide
User Guide
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Channels (fields)
Scalar Channels
Vector Channels
Channel Sets
Interpolators
Bounding Box
Compositing Operations
Simulation
Eddy Channel Data
Controlling Simulations
Efficient Simulation Workflow
Combustion Simulation Basics
Rendering
Volume Materials
Surface Materials
Render Settings
Lights
Shadow and reflection collecting
Standard AOVs
Custom and Advanced AOVs
Light path expressions
Shader Networks
Implicit Volume Rendering
Color spaces
Visualization
Scalar Visualizer Parameters
Vector Visualizer Parameters
Visualization Techniques
Node Reference
Bounds
Channel Sources
Channel Modifiers
Instancing
Particles
Rendering
Simulation
Expressions
Languages
Parameters
EddyScript
Types
Functions
Built-in Functions
Multiple GPU Support
Requirements
Enabling multiple GPU support
Performance
Upgrading from Eddy 2
E_Shader replaced by E_RenderableVolume
E_Render changes
E_Holdout removed
Light changes
AOV changes
Implicit volume rendering
Known Issues and Limitations